Bestiary
The line you'll bleed for
Hand-painted familiars across five courts. Bind them, level them, rarity-frame them as the descent earns.

The Wyldstag

The Pyrolith

The Rimewolf

The Conclave

A daily ritual. A bestiary in the dark.
Bind familiars from the deep wyld. Descend forgotten crypts. Earn your sigil among the Conclave.
Begin your descentWhat waits at the threshold
Across five elemental courts. Each painted by hand. Bind them, level them, build the line.
Sleeping at the floor of the descent. The Pyrolith. The Verdant. The Glaciwyrm. The Sablewyrm. The Hollowdrake. The Dreadwing.
Wyld Grove. Ember Caldera. Frost Shelf. Gloom Necropolis. Abyss Rift. Walk where the prey lives.
Across four rarity tiers. Each rarer drop carries the same shape of bonus, multiplied. Search, filter, stack.
The Gauntlet · five fixed tiers, one run a day. Survival · hold the line until the line breaks. Endless · risk-it-all banking.
Free to start. The descent costs nothing. Cosmetics and convenience cost shards · nothing power-related is locked behind a wall.
What you'll be holding
Painted familiars. A world you can walk. A hand of tactic cards in every fight.
Bestiary
The line you'll bleed for
Hand-painted familiars across five courts. Bind them, level them, rarity-frame them as the descent earns.

The Wyldstag

The Pyrolith

The Rimewolf
World Map
Five courts. Five descents.
Walk the Wyld Grove or burn the Ember Caldera. Each court is a themed descent · its element-locked enemies waiting.

Wyld

Ember

Frost

Gloom

Abyss
Tactic Hand
Cards in every fight
Aether mana that ticks up each round. Tactic cards drawn from a shared pool. Two cards in one breath fires a Combo trigger.
Tactic Hand
Aether 5 / 5
Combo · play 1 more this round for +20% atk

The line holds
Five party slots. Five reserves on the bench. Free swap mid-fight. Boss enrage at half-HP. The deeper you go, the meaner the floor.
Ready to bind your sigil?
Embark →A new sigil is bound for you the moment you arrive · sign in later to keep your progress.